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Dbd Patch Notes 9.0.0 - A Look At The Latest Updates

Dead by Daylight (DBD) Update 6.0.1 Patch Notes (June 16)

Jul 07, 2025
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Dead by Daylight (DBD) Update 6.0.1 Patch Notes (June 16)

Big news is here for everyone who enjoys Dead by Daylight, bringing with it a whole bunch of fresh changes and additions. This particular update, known as 9.0.0, introduces quite a few things that will likely change how you play, whether you prefer being a survivor trying to get away or a killer hunting down your prey. There is a new face joining the ranks of the killers, bringing with them a rather unique way to deal with those who stand in their path, and there are some adjustments to how the game handles players who might step away for a moment.

You know, it's pretty exciting when a game like this gets a big update, because it means new ways to play and new things to discover. This time around, we are seeing some interesting tweaks to how certain parts of the game work, which could make things feel a bit different for everyone involved. For instance, some of the ways the game tracks activity have been changed, so that's something to keep an eye on as you spend more time in the fog. It's all about keeping things fresh and giving players something new to experience.

So, too it's almost, if you have been waiting to see what is next for Dead by Daylight, this update is definitely something to pay attention to. From a brand-new killer with a rather sharp special item to some quality-of-life improvements that might make your matches feel a little smoother, there is quite a bit packed into this one. We are talking about changes that touch on everything from how you might escape a killer to how you simply move around the maps. It really does cover a fair bit of ground for players.

Table of Contents

What's New with the Animatronic Killer in dbd patch notes 9.0.0?

A rather interesting new killer has arrived, and it is something from a place called Fazbear's Fright. This character is an animatronic figure, and it brings a rather unique way of dealing with survivors. The animatronic carries around a fire axe, which it can throw at people trying to get away. If that axe connects with a survivor, it becomes stuck in them, which leaves the survivor in a rather tricky spot. They cannot get any healing until they manage to pull that axe out of themselves. This new killer, with its special ability known as "Fazbear's Fright," really changes how survivors will need to approach their escape plans. You know, it really does add a new layer of tension to the chases.

The story behind this animatronic is a bit chilling, too it's almost. It is said that this figure continued its deadly ways even after its mechanical suit became its final resting place. This background adds a lot of atmosphere to the new killer, making every encounter feel a bit more intense. The power this killer possesses, "Fazbear's Fright," is tied into its past, and it allows for interactive security doors on the map, which sounds like it could lead to some pretty clever plays from the killer side. It seems like players will need to be extra careful when this particular animatronic is on the hunt, because that axe can really slow things down for survivors. In a way, it makes healing a more strategic decision.

Along with this new animatronic killer, the update also brings the Freddy Fazbear's Pizza map into the game. This map is likely to have its own set of challenges and hiding spots, which will affect both killers and survivors. The introduction of a new killer, their special item, and a new map all at once means there is a lot for players to learn and adapt to. It is not just about dodging the axe, but also figuring out how to use the new environment to your advantage. This is definitely a significant part of the dbd patch notes 9.0.0, giving players a lot to explore and get used to.

Checking Out the Big Changes in dbd patch notes 9.0.0

This big update, known as 9.0.0, has quite a few things packed into it, and it has been rolled out across different platforms like PS4, PC, and Xbox One. The official announcements for Dead by Daylight have been sharing all the details about what is included. You can find information about its public test build, which is often a sneak peek at what is coming, and then the full patch itself. There have also been a couple of smaller updates, called hotfixes, like 9.0.1 and 9.0.2, which usually iron out any little issues that pop up after a main release. This means the developers are pretty quick to respond to things that need fixing, which is good to know.

Apparently, beyond the big new killer and map, this update also brings some general stability improvements. That means the game should run a bit smoother for everyone, which is always a welcome change. Nobody likes a game that crashes or has strange glitches, so these kinds of fixes are pretty important for keeping things enjoyable. It is not always the flashiest part of an update, but it really does make a difference in the long run. So, in some respects, these behind-the-scenes improvements are just as valuable as the new content in the dbd patch notes 9.0.0.

The developers have also been sharing exclusive announcements about these updates, including new characters and other additions. This helps keep players informed about what is coming down the line. It is always nice to get the inside scoop on what is being worked on. The full list of everything in this update is available for players to look over, so you can see every single change that has been made. This allows players to really dig into the specifics of what has changed, from big new features to smaller tweaks that might affect how a match plays out. This level of detail is quite helpful for dedicated players, actually.

How Do the AFK Adjustments Affect Gameplay in dbd patch notes 9.0.0?

One of the more noticeable changes in this update has to do with how the game handles players who are not actively moving or interacting. These are often called "AFK" players, meaning "away from keyboard." The intervals at which "AFK crows" appear have been stretched out quite a bit. Before, crows would start gathering around a stationary player much faster, but now it takes 120, 140, or even 180 seconds, depending on the situation, whereas it used to be as quick as 60, 75, or 90 seconds. This means you have more time to step away for a moment without immediately being marked by crows, which is a bit more forgiving for players.

Additionally, the grace period before the game starts counting "AFK points" has been extended. It used to be just 10 seconds, but now you get a full 30 seconds before any points start to add up for being inactive. This is quite helpful if you just need to quickly check something or grab a drink without worrying about being penalized right away. It gives players a little more breathing room, so to speak, which is a welcome change for many. This adjustment really does make a difference for those moments when you are just briefly stepping away from the game, you know.

Furthermore, the rate at which AFK points build up while you are moving has been cut down. It used to be that if you were moving but still somewhat inactive, you would accrue points at 50% of the normal rate, but now that has been reduced to just 25%. This means that even if you are not fully engaged in an objective or chase, but you are still making some movement, the game is less likely to penalize you as severely. These changes collectively aim to make the AFK system feel less harsh while still addressing players who might be completely absent from a match. This is a pretty significant quality-of-life improvement in the dbd patch notes 9.0.0.

Getting a Closer Look at FOV and Other Adjustments in dbd patch notes 9.0.0

A rather interesting new option has been added to the game's settings, and that is the ability to adjust your Field of View, or FOV. Players now have a slider in the menu that lets them change how much of the game world they can see at once. This is a pretty big deal for many players, as FOV can greatly affect how comfortable and effective you feel while playing. Some people prefer a wider view to see more of their surroundings, while others might like a narrower view for better focus. This kind of customization is always a good thing, offering more control to the player over their experience. It is a feature that many have been asking for, honestly.

Beyond the FOV setting, there are also some other features that have been mentioned as part of this update. These include things like perk reworks, which means some of the special abilities characters have might work a bit differently now. There is also something called "Bloodweb automation," which sounds like it could make the process of getting new items and upgrades for your characters a bit easier or faster. These kinds of changes often streamline the game experience, making it more user-friendly. It is all about making the game more accessible and enjoyable for everyone, basically.

We also hear about updated AFK penalties, which we talked about a little earlier, and the addition of new perks. New perks always shake things up, giving players fresh strategies to try out with their favorite characters. The update also adds features like interactive security doors, which are tied to the new animatronic killer's power. All these elements together make for a comprehensive update that touches on many different aspects of the game. It is quite a lot to take in, but it certainly offers a lot of new things to play around with in the dbd patch notes 9.0.0.

Are There Any Killer Adjustments in dbd patch notes 9.0.0?

Yes, there are some specific adjustments to certain killers that have been noted in the updates. For instance, a killer known as The Ghoul has seen some changes to its abilities. The range of its tentacles has been reduced, going from 16 meters down to 14 meters. This means that The Ghoul will need to be a little closer to survivors to hit them with its tentacle attacks, which could change how players try to escape from it. It is a subtle change, perhaps, but one that can certainly influence a chase. You know, every little bit of distance can matter in this game.

The Ghoul's "enraged mode" has also been shortened. This special mode used to last for 45 seconds, but now it only stays active for 40 seconds. This means the killer will have less time to take advantage of the benefits of being enraged, which could give survivors a slightly better chance to get away or hide during that period. These kinds of timing adjustments often have a ripple effect on how a killer is played and how survivors counter them. It is a fairly direct change to a killer's overall strength, in a way.

Furthermore, the effect of the reticle stickiness time on targeted survivors for The Ghoul has been reduced. This went from 0.3 seconds down to 0.18 seconds. This particular change likely makes it a bit harder for The Ghoul to keep its aim locked onto a survivor, requiring a bit more precision from the killer player. These small numerical tweaks can sometimes have a bigger impact on gameplay than they might seem at first glance, especially for skilled players who notice every detail. So, these specific killer adjustments are definitely part of the dbd patch notes 9.0.0 that some players will want to be aware of.

What About Cosmetic Fixes in dbd patch notes 9.0.0?

Apparently, a smaller update, referred to as a bugfix patch 8.7.2a, was put out on June 2, 2025, to deal with a specific issue related to character appearances. This kind of patch usually focuses on fixing little problems that might not affect gameplay directly but can still be a bit annoying for players. In this case, the fix was for certain character cosmetics. It seems there was a problem where the hair on Sable's "Sudden Shading" cosmetic and Vittorio's "Geralt of Rivia" head cosmetic would appear black or darker than intended in various map lighting conditions. That is a pretty specific issue, but one that can affect how characters look in the game.

These cosmetic issues, while not breaking the game, can sometimes take away from the visual experience for players who like to customize their characters. Getting these little visual glitches ironed out helps to ensure that all the cosmetic items look the way they are supposed to, no matter what map you are playing on or what the lighting is like. It shows that the developers are paying attention to even the smaller details that can impact a player's enjoyment. So, this fix is a nice touch for those who care about how their characters appear. It is a small but important part of the overall dbd patch notes 9.0.0 rollout.

This particular bugfix was made available across different platforms, meaning that players on various systems would get the benefit of having these visual problems resolved. It is always good when these kinds of fixes are distributed widely, ensuring a consistent experience for the whole player base. Even though it is a minor point compared to a new killer or big gameplay changes, keeping the cosmetics looking good is part of maintaining the game's polish. It just makes the overall experience feel a bit more complete, you know.

Where Can You Find All the Details on dbd patch notes 9.0.0?

For anyone wanting to get all the very latest and official news about Dead by Daylight updates, there are places to go. The official channels are always the best source for information about new characters, updates, and special announcements. This ensures you are getting accurate details straight from the people who make the game. It is really important to check these official spots to stay completely up to date with everything that is happening, because there is always something new popping up.

Players who participate in the Public Test Build, or PTB, will once again receive a good amount of Auric Cells. Specifically, they will get 12,500 of these in-game currency units to try out outfits and characters in the store. This is a pretty generous way to let players experiment with new looks and characters without having to spend their own money on the test server. It helps them give feedback on how things feel before they go live for everyone. It is worth noting, however, that any Auric Cells received on the PTB and any purchases made there will not carry over to the main game. So, it is just for testing purposes, basically.

The developers are always putting out the full list of patch notes for these updates, so players can see everything that has been changed. This includes details on things like release dates, public test build information, and hotfixes that come out afterward. For instance, the announcement for the 9.0.0 PTB patch notes came out on May 27. It is good to have all this information in one place, so you can easily keep track of what is new and what has been adjusted. This makes it pretty simple to stay informed about all the happenings in the dbd patch notes 9.0.0.

This article covered the introduction of the animatronic killer with its fire axe and "Fazbear's Fright" power, along with the new Freddy Fazbear's Pizza map. We also looked at the general patch information for 9.0.0, including its hotfixes and stability improvements. The adjustments to AFK crow intervals and point accrual were discussed, as was the new FOV slider option. Finally, we touched upon specific killer adjustments like those for The Ghoul and the fixes for character cosmetic issues.

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